Ftl drone recovery arm hacking. Looks like an easy way to run out of drones. Ftl drone recovery arm hacking

 
 Looks like an easy way to run out of dronesFtl drone recovery arm hacking I would grab cloak over mind control in almost any scenario

Cheats. It might have been the most powerful offensive ship I have ever flown! LONCHIVARLearned lesson & switched loadout: Ion bomb, heavy laser, heavy ion, defense drone. "Controls mapping drones that can scout the entire sector. By the time you've waited 8 seconds for the drone to bring up the first point, those things have already gotten past it. But if offence is sub-par against the Flagship, Hull Repair Drone could single-handedly save the game. Most known for being the foundation Multiverse is built upon, it's more or less a modding API that tries to open up parts of FTL that are normally hardcoded. Look for a Drone Recovery Arm. There’s good reason hacking is widely regarded as the best additional system among high level players. ?FTL: Faster Than Light. Stealth A is considered one of the best ships in the game. Hacking drones, boarding drones, and ion intruder drones are not recovered. Reviews. Top tier weapons: flak 1, burst laser 2, heavy laser 1, halberd beam. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. Post by UltraMantis » Tue Jan 15, 2013 11:20 pm. Do whatever you want, I'll just play without recovering drone parts from hacking drones. Once you have the arm, your goal should be to add a 2nd attack drone. If I get one free I keep it of. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. I also like drone recovery arm, scrap recovery arm, long distance scanners and weapon pre-igniter, but I almost never have enough scrap for the pre-igniter. iOS (iPhone/iPad) Linux Macintosh. For example, use a combat drone to break a shield for your weapons. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. Drone Recovery Arm augmentation description: Non-destroyed drones will be retrieved when jumping, allowing their parts to be reused. In particular, most of the ship unlocks. Please use [SPOILER] if relevant. If I get one free I keep it of. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). 3: Code clean-up and. if you have a Drone Recovery Arm, you can get 2 repair points for free: Fire up the drone, let it repair twice, and then jump away, and it'll get collected instead of used up. FTL hard mode: how to reach the flagship and kick its ass. After Batman was flying around the galaxy in his Engi Class A "Batbox" I now respect the power of 3 anti ship drones going at once. ftl jammer is fine in b tier. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. Another point for having a spare missile in a weapon slot: You can use the missile to keep enemy defense drones busy while you sneak your hacking drone through. If you have ridiculous luck and get a Drone Recovery Arm and a Hull Repair drone, it's pretty much a "push me to win" button. v 4. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. . Cloaking is awesome, too, but given the choice I'd probably take hacking over cloaking. official ftl: multiverse development news - read comments r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!please answer soonplease answer soonnvr 16 voies poe 32 voies total 12mp 4 sata alarm i/o:16/4 - francofa eurodisDamage drone control. Business, Economics, and Finance. 5) Disable their weapon systems. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. BGround:. Combat and Beam drones are also pretty great, but they don't do anything unless you can get the shields down. * Scrap Recovery Arm - Hard mode really dampens its income, but the added Scrap is nice. Often it's better to think of the starting kit as your early game build, rather than feeling you "ought" to stick to that for the whole game. But this time it. Hacking, cloaking, drone control with defence drone are the most common defences. You have to be able to handle shield regen to do damage. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story. Also makes phase 3 dropship way easier. Since technically hacking uses a 'drone part', but it's not referred to as a drone. If you really want to go suffocation build more routinely, you need a more specialized setup like massed ion output (enough to routinely lock down 3 systems). The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. How do you beat the Rebel flagship in FTL? With hacking, cloaking, and a teleporter: hack and cloak missiles, while boarding the ion and beam weapons. 5 of a drone part won't change. Long-charge weapons, not so. Plus the added benefit of shooting down missiles and pesky Ions, which makes it a good buy in my book. No, it doesn't apply to hacking drones. And for that matter, does having a drone recovery arm help? My…My new favorite augment is probably Reconstructive Teleport. I'd say that winning a fight without hacking is quite harder than lacking cloaking or drone control. Adv. If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. Interesting math. The engi med-bot dispersal is free scrap you can use to buy weapons or the Drone Recovery Arm which is very good for this ship. ago Nope. . I prefer defense drone mark 1. 3) Cloaking when the enemy fires missiles or lasers also guarantees pretty much an evasion. Most drones are disappointing as well. I like it a lot more than most do, but even I'm not buying it that often. (Engi C) Although this this starts weak on the firepower with just dual lasers and a useless beam drone, it makes up for it by having hacking and most importantly the defense scrambler augment. Requires drone part to launch. I actually sold off the defense drone because I use them all the time and I wanted to see how good two shield drones are with max level cloak. But it's definitely a lot harder. The drone recovery arm recovers intact drones. You're right. If you can get a Drone Recovery Arm, your offenses and defenses will get significantly better. (Drone Recovery Arm does not recover Hacking. Sector 5+: 1280 (67%). Hull Damage: System Damage: System Lock: Clear. Some examples: Sometimes it can also include drones: These icons represent equipment. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. The door control from hacking has way more value, as well as being able to suppress weapons or another threat. There are also augments that are good, but build specific. 9: Why not. Source : wiki. As other said, you start with the most costly subsystem, and before AE you "only" had to buy drones to have all subsystems. 6 combat drones and 2 beam drones is really hard to defend against. 1 Answer. You can buy level 2 shields for 50 scrap. . And like my previous game, the rebel flagship used hacked and fu**ed me up ! The previous game it hacked my weapons system. Plus, if you have the DRA(Drone Recovery Arm), it doesn't chew through drone parts that much. What is this nonsense with Drone recovery arm, not recovering Hacking. External and boarding drones are lost when jumping to a new system and have to be redeployed at each new location or encounter, though a Drone Recovery Arm lets you. I still think it's probably your best bet, but I wouldn't fancy my odds at all in this fight. SSJ2-Gohan • 9 yr. If you really want to go suffocation build more routinely, you need a more specialized setup like massed ion output (enough to routinely lock down 3 systems). ) Sold the Shield+ drone now, won't be using drone parts on that again; anti-drone is worth keeping. If you are using 2 drones a fight though, you'll run out quickly without a drone recovery arm. Equip an attack drone to take their Zoltan shield down while your weapons charge. - 1 drone part (so you can deploy the. What is this nonsense with Drone recovery arm, not recovering Hacking. The best way to avoid hull damage is to kill the source, enemy ships, quicker. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. ago. Only drones I buy in non-modded FTL are the hull repair drone, the shield drone, or the defense drone mark 2. Hacking uses 1 drone part every time and is not affected by drone recovery arm. What is this nonsense with Drone recovery arm, not recovering Hacking. Hull repair + drone recovery arm = infinite free hull Parking a depowered drone in front of an enemy ion weapon permanently blocks all shots because depowered drones are immune to ion damage. FTL hard mode: how to reach the flagship and kick its ass. You will want to build a drone recovery arm. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. When you smash the ship or jump away the Boarding Drone is destroyed. FTL Navigation - 3. It marginally increases the probability you'll shoot down an incoming missile. 5) Disable their weapon systems. Crewmember icons represent the crew that staffs the ship or the faction that the ship belongs to. Time a shield drone to block a missile. (pre ignite) Scrap recovery arm is a yes, drone recovery arm is a no, since you already get all drones. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesWhat is this nonsense with Drone recovery arm, not recovering Hacking. Additionally hacking + cloaking can make the vast majority of fights 100% safe. It doesn't cost that much. I'd say defence drones are more useful earlier in the game, and only a minor benefit against the Flagship. Using a Hull repair drone will create a drone around your ship that patches up 3-5 hull damage and then disappears. I'd say defence drones are more useful earlier in the game, and only a minor benefit against the Flagship. Lanius boarders can be actually threatening under unlucky cirumstances, and Lanius bombers are one of the most dangerous enemy-types that you can face late. Command: AUG id. Two boarding drones against auto ships. 4: Removed redundant images. It's too much downside for too little upside. Bombs and missiles are also helpfulAs long as you find a way to conserve drone parts, either by recovery arm or damaging weapon, your offense will be good until sector 5. Oh, I disagree. No, that would be pre-igniter, hacking and flak 2 x2 + glaive x2. What was my Drone Recovery Arm doing. The drone combination is always the same during the battle, so it might be worth jumping away if you get something really bad like that. The Swallow – Kestrel C – A good ship, not much to say. Multiple combat drones can work, but rarely, because you need the drones and Drone Recovery Arm. This is not entirely correct. If you're using missiles/hacking, get Defense Scrambler, etc. Nevertheless drone control is a viable purchase and sometimes it's the correct play -- just a lot less often than hacking, cloaking, or mind control. Against the Flagship, if you have enough beacons, you can always FTL. advertisement. . Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. If you're doing a heavy drone build, get Drone Recovery Arm. - Repair Drone. I like it a lot more than most do, but even I'm not buying it that often. Event tags mod might get some comments. . Drone control would be nice, but it doesn't come with a defense drone (90% of the reason anyone should ever by drone control), you don't have many drones to spare, and you already have hacking. This neutralises the Flagship’s offence. But with AE things changed a bit, and both hacking and mind control are very useful subsystems on the ship. The earlier you get it the earlier that +10% scrap bonus will pay back the 50 credits you had to spend on it. For the boss, I generally like to have cloaking, defense drone (s), or enough burst damage that I don't care about missiles (e. This is especially powerful with a clone bay. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Hacking is the most versatile system in FTL, and can be used for all sorts of useful ends. The ship's weapons are fully charged and ready to fire after an FTL jump. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. Hello everyone and welcome to my tier list. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are reduced to a slim margin, and it only take 3 reactor to power them both. Use the HRD and let it repair twice then jump before it repair a third time, the DRA will give you back the drone part you just used. There are lots of great combos for the drone system. 2) let it perform 2 repair actions 3) Jump away. I get Teleporter early and do a boarding heavy strategy. The defense scrambler not only makes it impossible for your hacking drone to be shot down, but also missiles. Using two drone parts per fight is not sustainable, but can be still be very good for the Flagship or just any scary fight. Drone control is not popular among high-level players. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. a drone part -- depending on which one you get, you may lose a little scrap, break even, or gain a little scrap Not even worth participating IMO, unless you are on the lookout for a certain drone and wanna roll the dice. 157. I'll grab an auto-reloader on a gun ship, a drone recovery arm for drone heavy ships, a scrap recovery arm in sector 1-3, or an preigniter if I have the extra scrap, but other than that, I don't buy augments. For me, all it does is just a nice chunk of scrap to be sold on drone ships. I never buy scrap recovery. By SSP. 0. This phase is about getting the cloaking system (and sometimes hacking) offline, along with shields, and usually the missile launcher. Keep in mind that even if you don't use a lot of drones while going through sectors 1-7, good ion plus a drone or two can get over vulcan-level DPS without the spinup time, plus take out a weapon. I wasnt that impressed with either of them , i think hacking is better if you can spare the drones. Scrap Recovery Arm is something that I've soured on a bit over time. . Basically, one of the dangerous factors in Wave 1 is the enemy Hacking Drone, which can end a run if it cripples something key - especially as they seem to have infinite hacking drones so will keep launching them even if you shoot one down. Only 50% chance to kill an attacking drone, and the reload is too long to protect against hacking or boarding drones. Magnetic arm (I do not use it because it feels wrong to use it) and repair arm are broken. For the most part, the experienced players agree though. What kind of proof is needed is another discussion, there it is more of a split. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. To support that the fast firing weapon can help with knocking out their weapons or just damage their crew even more. etc. Automated reloader. I just found an exploit that allows free repairs. Get defense. You're right. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. You have to get 500 scrap just to get the 50 back you paid for it. You can buy level 2 shields for 50 scrap. Chancing an asteroid field and taking 2 damage, because risk means reward. 1) use defense drones to shoot them down mid-flight. Done that on pc, ended up with zoltan shield, max everything, weapon preigniter, cloak, hack, flak 2, flak 1, pike beam and ion bomb, two combat ii drones, drone recovery arm, four zoltan sat in the shield room, and enough power for seven engines, six shields, all weapons online with level one cloak, level one oxygen and level two hacking. It is not recovered (along with Hacking and Ion Intruder) with a Drone Recovery Arm. FTL: Faster Than Light. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. It is the Hacking Module or Drone Control Module that construct a new Drone each time from a schematic. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Anti drones protect you from some nasty auto ship fights with multiple combat drones, which can be a good value pick. Long-charge weapons, not so. ?i was wondering if it recovers the hacking drone from the hacking bay. Decent weapons, great defenses (4 shields + 6 engines is my preferred setup), a defense drone. )It's pretty similar with drones, but I wouldn't say that drones are weak as they are (Hacking and Drone Control are both very strong systems) so it should be pretty fine for them. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. You're probably thinking of discussions about the hacking drone depowering trick, where there's some disagreement over whether the hacking drone is invincible or just close to it. What you need: - Drone Control. )One of my all time FAVORITE situational strats is having the Drone Recovery Arm with multiple Combat Drones. g. I honestly try to buy as little as possible. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIt good idea to not sell them early on. Hacking Edit This page describes content that only appears in Advanced Edition. Each deployment costs one drone part. System Repair Drone; Hull Repair Drone; Defensive drones. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. A Combat Drone 2 is fast enough to take down multiple layers of shields, and with two of them you're taking down just about anything pretty quickly. Getting two weapons that knock down Shields and following up with a beam is good. Defense 1 hits missiles and most objects 95% of the time while defense drone 2 hits everything like 30% of the time. Any flavour of Defence Drone and Anti-Combat Drones will shoot down an incoming drone or a Zoltan Shield will block it. This is especially powerful with a clone bay. etc. Additional comment actions. Drone parts [] "Allows you to deploy drone schematics you've found. Drone Recovery Arm, Explosive Replicator, Zoltan Shield Bypass are interesting options on some ships. 1) Deploy the. - the Teleporter system and Hacking system have been given a rarity of 0 to avoid finding them in stores; - the augments Drone Recovery Arm, Hacking Stun and Reconstructive Teleport have been given a rarity of 0 to avoid finding them in stores and/or receiving them as rewards; - the Engines system has a level cap of 5;i was wondering if it recovers the hacking drone from the hacking bay. It only recovers ones flying in space. For a long time I thought that the drone recovery arm worked on hull repair drones, letting me use a drone to repair some hull damage but not actually use up that drone (lather, rinse, repeat). At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. When the duel began, the flagship's Hacking drone wound up landing on my Drone. Or maybe you get a Drone Recovery Arm. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. What is this nonsense with Drone recovery arm, not recovering Hacking. The one exception to this rule may be if you are using bombs, to drop the FS’ evasion to 0 to get guaranteed hits, but even then the shield room is almost certainly the better choice due to its position in the ship, blocking access to several other rooms. But 50 scrap is worth much more early in the game that later. 3: have a high enough level oxygen that you can refill faster than the hack can drain. [Optional] Defence Drone - [Optional] Drone Recovery Arm You only have 3 weapons slots to play with here… so you need to make sure you get hold of some top-notch kit down the line. This one is pretty obvious. * Zoltan Shield Bypass - Oh, wow. I'll try to keep it brief since I don't like to read overly long guides myself. Advertisement Coins. I prefer mark 2. (Although if you have the recovery arm it is also fun). Ship itself is more defensive. Get shield/emp weapons on your ship. Well, the advantages you get from zoltan shields besides protection, like blocking mind control, hacking, boarders, and boarding drones, are only gained from having one at the start of the fight. Definitely teleporters. An expansive mod for the game FTL: Faster Than Light. And given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. So I think it's good for balance that the enemy Anti-drones can be ignored. "The biggest drawback is the reliance on drone parts. Defense Drones also shoot down Boarding Drones and Hacking Drones. A ship with a Crew Teleporter also has some wiggle room to reduce focus on Weapons, and same for Hacking, but only so far in both cases;. This means you can pretty much guarantee that. And of course, defence drones are great against asteroids throughout the game. An important piece of advice that's missing in the answers is that FTL is a game that you have to be playing for the final boss. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. On a completely unrelated note - yay, I just got the "On a Wing and a Prayer: Get to sector 5 without repairing at a store. They will give you an option to repair your hull on the left side of the store panel. Building heavily around offensive drones is also usually not a great strategy, especially without a Drone Recovery Arm. The bug is realistically fairly minor - it's been around since the beginning (it affects Defense Drones too), but the only spot where I think it's an important issue is the Stealth C. 4. 1) use defense drones to shoot them down mid-flight. Nearly always an instant buy if it's available. )31 views, 0 likes, 0 loves, 0 comments, 0 shares, Facebook Watch Videos from Premium Hacks: FTL Hack Download Here -Extra. With the Zoltan A ship, I got past the fist stage of the flagship relatively easy but got absolutely destroyed by the second phase. You only need to find other weapons so you can stop spending drones against every enemy. ago. By SSP. TIL you don't want to try deliver the drone parts. 2 power combat augment. It doesn't cost that much. v 4. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. This means if it targets shields, weapons, or any other vital system, you'll have those systems operational a couple seconds after the flagship decloaks. Drone Recovery Arm - 9. Being able to share power is one of the system's benefits. please answer soonInteresting hacking drone trick. Anyway, I don't care anymore. You can no longer leave a single gunner alive all the way through the end of. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Automated Re-loader This handy item decreases the charge time of weapons. I was not prepared. After the Hacking drone goes off, the flagship. but if you can make it work with the drone recovery arm, its basically priceless. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . . 5: Minor text fixes. Reduces need to buy droneparts at stores, as intended. Next to go is the triple ion cannon. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. CryptoI will say that this one is particularly awful because not only is the weapons hack slowing down your attack, it's also doubling the repair time for weapons. Event tags mod might get some comments. being able to do things such as fixing the hacking exploit, rearrange crew members in the crew list, add hidden augments to ships, show all of the beacon connection lines at once, etc. It is the Hacking Module or Drone Control Module that construct a new Drone each time. So yes, I think that drone control is a solid bet, especially if you happen to have a Scrap Recovery and/or Drone Recovery Arm (but you'll want to replace these before the last sector). At this. 2: hack their hacking room. Careful management will do just fine and the DRA isn't entirely necessary, but if you're using drones primarily for dealing damage or you're using both drones and Hacking frequently, then it can be invaluable in letting you recklessly use your options without fear of running out. I never buy scrap recovery. In the event that they do get a volley off, the drone will decrease the shots that get to you by 2-3 per volley, essentially acting like an extra 2-3 shield layers. I prefer defense drone mark 1. In the hangar of FTL: Multiverse, each miniship will display small icons overlaying the ship, which provide information about gimmicks and crew numbers of each ship. Drones hit by an ion shot are stunned for 5 seconds for each ion damage. It's too much downside for too little upside. Cloaking is good, and is particularly good against the boss, but is not a must-take. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias. I had hacking stun,hacking system,and mind control. As you approach endgame, use your extra scraps and resources for lots of internal upgrades. You would be tempted to think the earlier in the game you get it the better. You have to get 500 scrap just to get the 50 back you paid for it. It is a huge boost to any ship looking to gun their way across the galaxy and should be. Or is there another piece of equipment required to recover drones? (a'la FTL's 'drone recovery arm') Presumably the drones would also be used to salvage wrecks?"While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. As OP already has drone systems, lest it be really necessary, he can give it a try. What is this nonsense with Drone recovery arm, not recovering Hacking. It pairs best with the drone recovery arm. I kind of hate how hacking drones freeze in response to cloaking/depowering because it breaks physics. The first fight dropped an Adv FTL Navigation augment and the second a Drone Recovery Arm, both better to just sell. You will need to visit a store, which may be marked on your sector map, if you are close enough to one. ?please answer soonBusiness, Economics, and Finance. Hull Repair is quite a rare (and expensive) drone. Works on the flagship phase 2, too. Does not recover Boarding Drones, Ion Intruders, or hacking drones. i was wondering if it recovers the hacking drone from the hacking bay. Nebhead. Been wondering about that. However, I use the other augments I mentioned on a pretty regular basis. I have had a few long fights I know I would have lost but firing at the essentials and keeping them disabled is far more important. . You have other uses for the drone parts you saved (combat drones or hacking) otherwise the recovery arm is a bit of a waste One last minor consideration is that the drone consumes one cargo space and the augment one augment slot. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Cloaking Advantages: + Provides guaranteed miss of enemy weapon of your choice + Massively reduces the danger of Flagship's power surges + Can be used to stop enemy boarders from returning and healing + Negates an enemy Ion Blast II + Negates enemy cloaking, especially if they charge all their weapons and fire them all at once +. though did buy the Scrap Recovery Arm just because I could. Looks like hacking then as I have the recovery augment but no drone system. Drone recovery arm does work as. same as aboveHello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . If you had Drone Recovery Arm, you essentially had infinite hull left. That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. etc. That can happen from sector 5 onwards. actionhero112 wrote:So yeah, I'll buy the Automatic Reloader, Drone Recovery Arm, Shield Charge Booster, Scrap Recovery arm and the Weapon Preigniter (When I have long cool down weapons). Depending on how many missiles you have, small bombs is great for wrecking shields so your lasers can pewpew. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). Source : wiki. . It's often not worth the scrap until later in the game. Either way, you certainly need a drone recovery arm as you will be using 2 drones for every enemy. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. To add to your second bullet point, the Hull Repair drone will repair between 3-5 HP a pop and disappear, with the specific amount being chosen randomly. Drones are sold at better price and unless they are necessary for your survival it better to sell them. I'm fairly sure every enemy gets 4 drone slots, but enemies cannot roll a duplicate drone unless they are out of other options. If you're good at saving them, here are some upgrades to look out for:No, boarding and ion intruder aren't recovered also. Decide you need to run, have fun with level 2 engines and no shields. Rew. Cost: 40; Rarity: 4; Advanced Plating [] "Electric scrambler plating that provides some protection against advanced hacking and mind control attempts. They either need to be cheaper (1 power) or recharge faster to have any real use. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. It's mostly only useful if you're trying to run multiple offensive drones as your main form of damage. FTL: Faster Than Light. I assume this means I don't recover my hacking drones on enemy ships that I destroy, correct?Combat drones let you punch through shields more effectively, and can be very strong if you have a drone recovery arm.